The road to a sustainable economy will be much smoother if the nations of the world are willing to implement programs for sustainability education.
STATISTICS AS PLATFORM FOR EDUCATION SUSTAINABLE DEVELOPMENT
'Education for Sustainable Development is an investment in our future� each respective country should ensure that appropriate resources are made available for its development'
How can statistics be a platform for sustainable development?
The Global Development Research Center (GDRC) endorses and supports the initiative of the UN to designate the decade of 2005 - 2015 as the 'UN Decade of Education for Sustainable Development'. Much of the work of GDRC focusses
The later question may then be answered through statistics.... the collection, organization, and interpretation of data including the planning of data collection in terms of the design of surveys and experiment can surely require the people acquire the skills and curiosity that will support lifelong learning. In short, people must learn how to learn. As a result, they will be able to think about issues from several viewpoints, ask questions, and analyze information from various sources, including the media, labor, industry, and government agencies.
Ultimately, reorienting statistics toward sustainability will enable people to use environmentally responsible behaviors in everyday life, to become actively involved in political and democratic processes, to question whether public authorities are incorporating environmental protection in resource management and development plans, and to recognize biases in media and other sources of information.
Students in programs that have been reoriented with statistics will also learn to practice a sustainable lifestyle by gaining skills tailored to the conditions of the community. For example, in a community that relies on wood for fuel, pupils may learn about sustainable harvesting, replanting, and other silviculture techniques. In an area of shrinking water supply, pupils may learn to use new agricultural techniques and to plant crops that require less water. In affluent communities, pupils may be taught media literacy and awareness of the influence of advertisers in promoting a level of consumerism that leads to increased resource use. Reorienting statistics will give people skills to make lifestyle changes and will enable a society to become more sustainable.
Education is an essential tool for achieving a sustainable future. In fact, during the past decade, UN conference declarations have repeatedly called for education, public awareness, and training. And yet, little progress has been made in creating and implementing programs. We have to ask ourselves why. Why is reorienting education to address sustainable development not occurring? What needs to be addressed to move forward? What have we learned to date? What initial steps can all levels of government take to explore and adapt to their particular circumstances?
For many nations, the path to a sustainable future for their citizenry begins with greater access to basic education. Those nations whose people average less than six years of public education are in no position to develop more than an agrarian or extractive society. Education is essential for improving the capacity of these people to address environmental and development issues, which are inextricably tied to sustainable development.
Simply providing more education, however, is not the answer for creating a sustainable society. Current global consumption patterns show that the most educated societies leave the deepest ecological footprints. An appropriate basic education, therefore, should be reoriented to include more knowledge, skills, perspectives, and values related to sustainability than are currently included in most of today's schools.
A portfolio is a collection of work developed across varied contexts over time. The portfolio can advance learning by providing students and/or faculty with a way to organize, archive and display pieces of work.
The electronic format allows faculty and other professionals to evaluate student portfolios using technology, which may include the Internet, video, and animation. Electronic portfolios are becoming a popular alternative to traditional paper-based portfolios because they offer practitioners and peers the opportunity to review, communicate and assess portfolios in an asynchronous manner.
Most people are familiar with student portfolios, however, higher education institutions are starting to create departmental and institutional portfolios as a means for evaluating student learning on a more global level. Institutional portfolios provide a means of assessing the impact of the entire educational experience on student learning. They can be used to drive internal improvement and external accountability. Like student portfolios, they allow for internal improvement and external accountability, but on the level of the whole institution.
Intro to Pama E-Portfolion
This E-Portfolio in Educ 213 is another innovative portal for us students to learn more about to the new methods, strategies and techniques in integrating Information and Communication Technology (ICT) in our lessons. This portal presents a forthright state-of-the-art 21st Century skills in developing the higher order thinking skills and multiple intelligences of the students.
Join me, Honey Lyn S. Pama, with my new friends, as we venture into an astonishing way of learning in the cyber world that will surely help us achieving our noble dreams.
I. The Isles of My Portfolio in Educ 213
Chapter 1 Introduction to Statistics
Chapter 2 Variables : The Subject Matter for Statistics & Sample Research
Chapter 3 Measures of Central Location
Chapter 4 Measures of Variation
Chapter 5 Simple Correlation
Chapter 6 Simple Regression
Chapter 7 The Normal Probability Distribution
Chapter 8 Statistical Estimation & Sampling Theory
Chapter 9 Statistical Inference
Chapter10 Z-Test of One Sample Means
Chapter11 T-Test of Significance
Chapter12 ANOVA
Chapter13 Factorial ANOVA
Chapter14 The Chi-Square Test
II. STUDENTS' OUTPUTS of E-PORTFOLIO
1. Powerpoint Presentations
2. Hand-outs of Report
2. Video for Demo Teaching
3. Resources / Links
4. Multimedia
5. Games
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